In brief
Interactive exercises and quizzes with instant feedback, exported as SCORM and HTML5 for Moodle, Google Classroom or Teams. It is for primary and secondary schools, teachers and textbook publishers who want practice that students actually finish. One trial exercise costs €140, a pack of 5 exercises from €600.
| Plan | Price | Scope | Timeline |
|---|---|---|---|
| 1 trial exercise | from €140 | 1 topic, 1 exercise type | within 1 week |
| Pack of 5 exercises | from €600 | 5 exercises, 2-3 types | in 2-3 weeks |
| Topic set | from €1,200 | 12 exercises and a test, gamification | in 4-5 weeks |
How we work together
- Timeline:
- 1-5 weeks
- Process:
- Brief → Exercise design → Production and classroom test → LMS deployment
- Who does it:
- Marek Frňka, personally, from first call to launch. About me
- Proven on:
- i-EDUKO (publisher platform)
An exercise where the pupil does something
A worksheet can be copied from a neighbour. An exercise where you drag, sort and fill in cannot. The pupil sees right away what is wrong, can try again, and the teacher sees every attempt in Moodle or Google Classroom.
- 01the brief: what the pupil should know after the exercise
- 02the exercise: drag and drop, quiz, fill-in
- 03feedback right away, not later from the teacher
- 04results in Moodle or Google Classroom
The demo shows i-eduko.cz, the digital layer of textbooks I built. A diagram of an exercise, not a specific assignment; more work is in the portfolio.
Diagram of an interactive exercise in four steps: the brief, the exercise (drag and drop, quiz, fill-in), immediate feedback, and results for the teacher.
Try a textbook exercise yourself
The same demo the EDUKO publishing house shows on the i-eduko.cz homepage: Economics, chapter 4, Fixed assets. Click and solve it, exactly as students see it via the QR code in the printed textbook.

What you actually get
No fog: what you get, who it fits and where a larger scope begins.
Clear deliverables
- exercise design based on the material and the lesson goal
- a script for screens, questions and feedback on wrong answers
- custom development in code (React), H5P for standard quizzes
- export to SCORM or xAPI depending on your system
- checks on the journey, scoring and accessibility
Best fit
- you teach and want students to practise actively
- you have the teaching material and need exercises out of it
- you want to deploy into an LMS or share by link
Not a fit
- a static presentation without interaction is enough
- you have no brief or questions and do not want to write them
- you need a whole learning platform, not exercises
Scope boundaries
A single trial exercise costs €140, which is a good way to validate the format. A bundle of five from €600 and a topic set from €1,200 are priced by the number of screens, question types and media. Illustrations, voice-over and tool licences are quoted separately.
Exercise packages
The per-exercise price drops with volume. Approve the first exercise without a tender and test it in class; for publishers and multi-school use I quote a licence individually.
Exercises that teach through play
Traditional school exercises are passive, the pupil reads, copies, memorizes. Interactive exercises are active, the pupil solves, chooses with a click, instantly sees feedback. Same content, noticeably better retention.
I build exercises in code, use H5P for standard quizzes and package them to the SCORM standard. No extra authoring-tool licence. That means the exercises run in Moodle, Google Classroom, Microsoft Teams, Canvas, Blackboard and any other LMS schools use. No vendor lock-in.
I specialize in mathematics, natural sciences and Czech for primary school grades 1-9 and secondary schools. LaTeX formulas, interactive graphs (GeoGebra), experiment simulations, grammar exercises with AI checking. Consultation with a teacher included. Want a whole game with a story and levels instead of separate exercises? That is custom game development.
Exercises that really teach
What you concretely get out of the collaboration.
- 01
Gamification
Points, leaderboards, unlockable levels, achievements. Students come back because they enjoy it, not because they have to.
- 02
Progress data
The teacher sees where students struggle, how much time they spend, what mistakes they make. Tutoring where it makes sense.
- 03
Multimodal
Text, images, video, drag & drop, matching, quizzes. Different task types, so the student can practise the material in several ways.
- 04
SCORM ready
Export to Moodle, Google Classroom, Microsoft Teams, Canvas. Integration with school systems, authentication via AD.
How it works
No unnecessary bureaucracy. Every step has a clear output and deadline, you always see exactly where we are.
- Typically
- 1-5 weeks
- Steps
- 4
Brief
48 hSubject, grade, topic and where the exercise will run (Moodle, Classroom, Teams). Within 48 h you get a proposal and price.
Exercise design
1 weekInteraction type, task and feedback for the student. You approve a clickable preview.
Production and classroom test
1-3 weeksYou test the exercise with a class; I adjust it where students got stuck.
LMS deployment
after approvalExport for your system, grading setup and documents for grant reporting.
Common questions
The ones asked most. Missing something? Write to me, I reply within a few hours.
I work for primary schools (grades 1-9) and secondary schools. I account for language, difficulty, visual style. Younger children = more images, larger fonts, motion. Older = more complex tasks, more text, abstract thinking.
Learning that kids enjoy.
Tell me what you teach and for whom. Within 48 h you'll get a proposal of interactive activities, task types and a precise budget estimate.