Interactive education platform with 3D models, QR-linked textbook content and live classroom exercises. Students learn, teachers track progress in real time.

Teachers used static PDFs and YouTube videos, students didn't engage, and no one could measure learning outcomes. No unified system for interactive content linked to textbooks.
One platform with 3D models, physics animations, quizzes and QR linking to printed textbooks. Teachers see each student's progress, students learn through interaction, not reading.
Eduko was born from frustration — physics / chemistry / biology textbooks stayed paper, but students live in a digital world. Traditional e-learning is boring (PDF + quiz), traditional textbooks can't animate or interact. We needed to bridge both.
We built the platform around 3 pillars: 3D interactive models (Three.js / WebGL — students rotate a DNA helix or molecule in space), video animations (physics experiments without a lab — gravity, electromagnetism, optics), and QR linking to printed textbooks — student scans a QR from the book, opens a specific interactive exercise.
Teachers get a dashboard with real-time tracking of all students in class — who finished the exercise, where they got stuck, how much time they spent. Lessons can launch in 2 modes: solo (student at home) or classroom (synchronous lesson with timed challenges via Socket.IO).
After a 6-month pilot on 4 high schools: 3× higher knowledge retention, teachers save on average 4 hours per week of preparation, students spent 2× more time with the content than with regular homework.
Three.js / WebGL — molecules, anatomy, geometry. Students rotate, slice, annotate. Works on mobile and tablet.
Custom animated experiments — gravity, optics, electromagnetism, chemical reactions. No lab, no risk.
Student scans QR from printed textbook, opens the matching exercise / model / video. Hybrid paper-to-digital workflow.
Teachers see real-time progress per student — completion, time, attempts, weak spots. Export to PDF report.
Same exercise can run in class (synchronous, timer, leaderboard) or solo (async homework). Socket.IO for live sync.
Each school has its own instance with its own textbooks, students and content. RBAC for teachers / students / admins.
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